* - Fixed hide duping recipes. - Added quest book and field guide instances for fishing nets. - Fixed rebar support recipe crash. - Fixed red steel flask dupe. - Fixed red alloy recipe inconsistency. * - Fixed blue steel backpack block lang * - Added max vessel fluid warning to small vessels. * - Moved red steel flask recipe * Update pakku.json * fixed vessel tooltips so they display on the uncolored vessel too * fixed inconsistent small spring recipe with the coiling machine * fixed chiseling non-tfc blocks into slabs was only returning 1 slab instead of both * Field guide updates (#973) * added detected-setblock-be-gone to pakku server * added "requiresNaturalLog" config to afc tree tapping recipes so you can't tap your house * fixed missing tooltips on AFC wooden supports * added recipes for greenhouse ports, added recipes for stainless steel greenhouse (if you want to be fancy) * quest fixes, lang strings * added assembler recipes for most create things, made steam engines, blaze burners, and alternators cheaper, made firmaciv sails use any fabric * langs * removed gt compressed clay, fixed assembler recipe for clay bricks * removed the leather armor recycling because it's basically infinite armor * fixed iron door inconsistency * hopper in assembler now has a circuit condition * fixes #931 * Buff Large Boiler Fuel Efficiency (#977) * bufflargeboilers * formatting * oh so THAT's why the recycling recipes weren't working... * made the steam multiblock inputs/outputs significantly cheaper * changed default flywheel setting back to instanced * added assembler recipes for greate things * updated changelog * added recipes for the other millstones * - Fixed fishing nets event function * Update queststfc_tips.snbt Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com> * Update en_us.json Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com> * - Added item to summon armor stands with arms * - Added recipes to empty vessels and molds * - Added recipes for extracting/ forming magma blocks. * - Added recipes for extracting/ forming magma blocks. * - Nerfed steel support recipe output. * Fixes and features (#987) * - Fixed hide duping recipes. - Added quest book and field guide instances for fishing nets. - Fixed rebar support recipe crash. - Fixed red steel flask dupe. - Fixed red alloy recipe inconsistency. * - Fixed blue steel backpack block lang * - Added max vessel fluid warning to small vessels. * - Moved red steel flask recipe * - Fixed fishing nets event function * Update queststfc_tips.snbt Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com> * Update en_us.json Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com> * - Added item to summon armor stands with arms * - Added recipes to empty vessels and molds * - Added recipes for extracting/ forming magma blocks. * - Added recipes for extracting/ forming magma blocks. * - Nerfed steel support recipe output. --------- Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com> * Add wrought iron alternatives for early game cast iron recipes (#985) * Add wrought iron alternatives for early game cast iron recipes * Change doulbe iron ingots tag to use #forge item tags * salt water fast fix (#992) no more circuits Signed-off-by: SverhRazum-Nah <leon.trol@mail.ru> * - Revert mold changes from #987 * Branch merge (#995) * Some recipe changes (#1003) * misc recipes * add saw to jar lid recipe * revert table salt name changing that didn't work * fixed the basin having the wrong tag to be used with the charcoal forge * removed obsidian framed pressure plate - idk what it even does, but it's causing crashes fixes #1006 * Fix for Create Deco bricks conflict with Minecraft bricks in the assembler (#1005) Signed-off-by: TomPlop <tomdidome@gmail.com> * removing the gregtech material error suppression because it's just causing more confusion * updated changelog * Update CHANGELOG.md * Update ENHANCEMENT.yml * Update ENHANCEMENT.yml * Update ENHANCEMENT.yml * Update ENHANCEMENT.yml * Update ENHANCEMENT.yml * Update ENHANCEMENT.yml * Update ENHANCEMENT.yml * Update ENHANCEMENT.yml * Update ENHANCEMENT.yml * Update ENHANCEMENT.yml * ISSUE_TEMPLATE * tweaked Y levels of the overworld <-> beneath teleporting * ISSUE_TEMPLATE * github * langs, quest tweaks, updated field guide for sprinklers * put tin jar lid recycling in the right category * hid the new space tfg blocks * updated pakku * I FORGOT TO ADD PUNISHMENT FOR DEATH * aa * Update mods * CHANGELOG --------- Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com> Signed-off-by: SverhRazum-Nah <leon.trol@mail.ru> Signed-off-by: TomPlop <tomdidome@gmail.com> Co-authored-by: Redeix <brayden.j.m.ford@gmail.com> Co-authored-by: Xikaro <os.valerievich@ya.ru> Co-authored-by: Risuga <oosyrag@gmail.com> Co-authored-by: Redeix <59435925+Redeix@users.noreply.github.com> Co-authored-by: Zack <93035068+ZackH01@users.noreply.github.com> Co-authored-by: SverhRazum-Nah <leon.trol@mail.ru> Co-authored-by: TomPlop <tomdidome@gmail.com> |
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| .. | ||
| assets | ||
| client_scripts | ||
| config | ||
| data | ||
| server_scripts | ||
| startup_scripts | ||
| jsconfig.json | ||
| README IF TRANSLATING.md | ||
| README.txt | ||
Find out more info on the website: https://kubejs.com/ Directory information: assets - Acts as a resource pack, you can put any client resources in here, like textures, models, etc. Example: assets/kubejs/textures/item/test_item.png data - Acts as a datapack, you can put any server resources in here, like loot tables, functions, etc. Example: data/kubejs/loot_tables/blocks/test_block.json startup_scripts - Scripts that get loaded once during game startup - Used for adding items and other things that can only happen while the game is loading (Can be reloaded with /kubejs reload_startup_scripts, but it may not work!) server_scripts - Scripts that get loaded every time server resources reload - Used for modifying recipes, tags, loot tables, and handling server events (Can be reloaded with /reload) client_scripts - Scripts that get loaded every time client resources reload - Used for JEI events, tooltips and other client side things (Can be reloaded with F3+T) config - KubeJS config storage. This is also the only directory that scripts can access other than world directory exported - Data dumps like texture atlases end up here You can find type-specific logs in logs/kubejs/ directory