* changed Caelum to be on the server too, since tfc-caelum is also a server mod * added caelum + tfc-caelum to pakku * fixed stress levels on the rolling mill * fixed lang files for universal circuits * changed early game recipes to use small gears instead of large, to avoid duping, and make cogs easier * Update carryon-common.toml Carry On's config doesn't seem to work with tags (#), so I explicitly added the framedblocks chest and the tfc chests to the whitelist. I also removed storage drawers since they aren't in use. Signed-off-by: NobleWasTaken <137561393+NobleWasTaken@users.noreply.github.com> * - Missed this commit last time oops * Fixed nano legs buff from also removing speed buff, for now * Added recycling recipes for your old molds * lowered recipe speed of bulk washing * Added more details to ore hazards field guide entry * Bump actions/download-artifact in the dependencies group Bumps the dependencies group with 1 update: [actions/download-artifact](https://github.com/actions/download-artifact). Updates `actions/download-artifact` from 4.2.1 to 4.3.0 - [Release notes](https://github.com/actions/download-artifact/releases) - [Commits](https://github.com/actions/download-artifact/compare/v4.2.1...v4.3.0) --- updated-dependencies: - dependency-name: actions/download-artifact dependency-version: 4.3.0 dependency-type: direct:production update-type: version-update:semver-minor dependency-group: dependencies ... Signed-off-by: dependabot[bot] <support@github.com> * will you leave me alone if I submit these, ftbquests? * more create SU adjustments * - Added recipe to separate fertilizer into pure sources, and mix them back together. - Added recipes to sew hides together and cut them apart. * ore basics + hazards field guide entry tweaks * big field guide update! all ore veins are now generated with our tool! * toned down how many sticks were being placed in the nether * remove caelum + tfc caelum #922 * - Added recipe to separate fertilizer into pure sources, and mix them back together. (#927) - Added recipes to sew hides together and cut them apart. * the placeholder programmed circuit recipe is now a stick + wrench, so it doesn't confuse new players as much * updated changelog * changed some create recipes to use bolts instead of nuggets, so they're available earlier * moved surface_kaolin to mechanics category * changed realgar item set * Add README file to server overrides * Fix tips quest issues (#937) * - Fixed supports * fixed some incorrect assembler recipes for create items * improved texture of nether quartz ore + the raw ore block of the quartz material set * greate buffs * remove brick duping * removed treated wood boats * clay decomposition now requires HV * added a potential fix for #944 suggested by ghosti, cleaned up some other abuses of it in tag events so now it's just indicators that still have to use it * fixed tfc tool tags * fluix's displayed formula is now more accurate to its material composition * nerfed stone dust centrifuging, added a basic tape recipe that uses tfc glue * fixes #932 * Allow red/tin alloy double ingot piles, add textures (#948) * Mv quest rework (#920) * Changes for MV Quests * First fix for Progression tab * fixes lang title Signed-off-by: TomPlop <tomdidome@gmail.com> * Changes for LV, fixes for quest categories, adding GT Tips, adding Gregtech energy, rework of Progression tab * fix macerator separator --------- Signed-off-by: TomPlop <tomdidome@gmail.com> * - the other ae2 wireless terminals are now all in late EV - MEGA ae2 stuff now requires naq instead of a singularity * coke and coal are no longer gems, and moss is no longer dirt * fixed some icon sets * the nether now has a gas collector recipe * update changelog * some more ae2 tweaking * better recipe for the universal wireless terminal * swapped colors of nickel and platinum, so nickel more closely matches the tfc textures * doubled capacity of greate shafts! also adjusted the alternator to match * fix: gui_main_menu * pakku update * fix: gui_main_menu 2 * Update mods * removed beneath's cursecoal and sylvite veins, made tfg ones instead so they're added to the field guide * new main menu panorama! * update changelog * update changelog * added death punishment mod + config * updated the greate mixer workaround quest * Rubber processing recipes audit (#949) * Rubber recipe changes - Latex can now be extracted from rubber trees' logs, saplings, leaves via the vacuum chamber (ULV) or extractor(LV) - values: 1000mB per log, 100mB per sapling, 50mB per leaves; Extractor recipes do this in bulk and output 1000mB per operation - Dandelions and goldenrods can, with added sodium hydroxide, be turned into latex in a chem reactor - Sticky resin recipes (from both conifer pitch and latex) require wood ash now instead of sulfur - Latex -> Vulcanized latex recipe now requires sulfur instead of wood ash - Vulcanized latex now becomes raw rubber pulp in a solidifier or vacuum chamber at a rate of 250mB/raw pulp - Latex soaked glove recipe now is a barrel recipe that takes 50 seconds instead of a vat recipe * Correctly set latex soaked gloves recipe to 50 seconds (was 100 seconds in previous commit) * Quest/patchouli book updates - Tried to catch every mention of the old rubber making recipes. * Revert Latex-soaked gloves recipe change as it didn't need to change - Originally I wanted to make vulc latex -> raw rubber a Vat recipe, this isn't the case anymore so there is no reason to change this recipe. * Rebalanced recipe values - Logs now only give 250mB of latex - Increase overall in time required vacuumizing directly into latex (now roughly takes 150 seconds per 1000mB, logs slightly faster) - Gregtech fluid extraction recipes for these have been rebalanced to be around 4x faster and in bulk (roughly 37.5 seconds per 1000mB, logs slightly faster) - Made vacuum chamber recipes use kubejs tag: field for allowing tags in recipe * Lang & Quest updates - Changed rubber ingot quest dependency to be on vacuum chamber instead of extractor - Removed LV circuit quest dependency on rubber (this hasn't required rubber for a while) - Lang changes - fix ambiguous wording, typos, titles too long for book * updated langs * oops, missed quest langs * pushing algo_rithm's lang changes * updated punishment-for-death pakku * update configs * langs * Update CHANGELOG.md * Update mods * CHANGELOG * Update build.yml --------- Signed-off-by: NobleWasTaken <137561393+NobleWasTaken@users.noreply.github.com> Signed-off-by: dependabot[bot] <support@github.com> Signed-off-by: TomPlop <tomdidome@gmail.com> Co-authored-by: NobleWasTaken <137561393+NobleWasTaken@users.noreply.github.com> Co-authored-by: Redeix <59435925+Redeix@users.noreply.github.com> Co-authored-by: Redeix <brayden.j.m.ford@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Xikaro <55663835+Xikaro@users.noreply.github.com> Co-authored-by: Nebby1999 <nebby131999@gmail.com> Co-authored-by: Nebby <78170922+Nebby1999@users.noreply.github.com> Co-authored-by: AirRice <jpumph2@gmail.com> Co-authored-by: TomPlop <tomdidome@gmail.com> Co-authored-by: Xikaro <os.valerievich@ya.ru>
271 lines
7.4 KiB
JavaScript
271 lines
7.4 KiB
JavaScript
// priority: 0
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global.AE2_DISABLED_ITEMS = [
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// Инструменты
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'ae2:certus_quartz_sword',
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'ae2:nether_quartz_sword',
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'ae2:fluix_sword',
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'ae2:certus_quartz_wrench',
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'ae2:nether_quartz_wrench',
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'ae2:fluix_upgrade_smithing_template',
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'ae2:certus_quartz_axe',
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'ae2:nether_quartz_axe',
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'ae2:fluix_axe',
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'ae2:certus_quartz_hoe',
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'ae2:nether_quartz_hoe',
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'ae2:fluix_hoe',
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'ae2:certus_quartz_shovel',
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'ae2:nether_quartz_shovel',
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'ae2:fluix_shovel',
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'ae2:certus_quartz_pickaxe',
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'ae2:nether_quartz_pickaxe',
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'ae2:fluix_pickaxe',
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'ae2:entropy_manipulator',
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'ae2:charged_staff',
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'ae2:name_press',
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'ae2:charger',
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// Блоки
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'ae2:vibration_chamber',
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'ae2:crank',
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'ae2:spatial_anchor',
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'ae2:inscriber',
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'ae2:growth_accelerator',
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'ae2:cut_quartz_block',
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'ae2:smooth_quartz_block',
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'ae2:quartz_bricks',
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'ae2:quartz_pillar',
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'ae2:chiseled_quartz_block',
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'ae2:quartz_stairs',
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'ae2:cut_quartz_stairs',
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'ae2:smooth_quartz_stairs',
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'ae2:quartz_brick_stairs',
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'ae2:chiseled_quartz_stairs',
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'ae2:quartz_pillar_stairs',
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'ae2:fluix_stairs',
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'ae2:quartz_slab',
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'ae2:cut_quartz_slab',
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'ae2:smooth_quartz_slab',
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'ae2:quartz_brick_slab',
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'ae2:chiseled_quartz_slab',
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'ae2:quartz_pillar_slab',
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'ae2:fluix_slab',
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'ae2:quartz_wall',
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'ae2:cut_quartz_wall',
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'ae2:smooth_quartz_wall',
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'ae2:quartz_brick_wall',
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'ae2:chiseled_quartz_wall',
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'ae2:quartz_pillar_wall',
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'ae2:fluix_wall',
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'ae2:sky_stone_block',
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'ae2:smooth_sky_stone_block',
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'ae2:sky_stone_brick',
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'ae2:sky_stone_small_brick',
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'ae2:sky_stone_chest',
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'ae2:smooth_sky_stone_chest',
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'ae2:sky_stone_tank',
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'ae2:mysterious_cube',
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'ae2:not_so_mysterious_cube',
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'ae2:sky_stone_stairs',
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'ae2:smooth_sky_stone_stairs',
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'ae2:sky_stone_brick_stairs',
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'ae2:sky_stone_small_brick_stairs',
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'ae2:sky_stone_slab',
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'ae2:smooth_sky_stone_slab',
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'ae2:sky_stone_brick_slab',
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'ae2:sky_stone_small_brick_slab',
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'ae2:sky_stone_wall',
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'ae2:smooth_sky_stone_wall',
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'ae2:sky_stone_brick_wall',
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'ae2:sky_stone_small_brick_wall',
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'gtceu:raw_certus_quartz_block',
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// Другое
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'ae2:meteorite_compass',
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'ae2:silicon',
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'ae2:sky_dust',
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'ae2:creative_energy_cell',
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'ae2:tiny_tnt',
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'ae2:crystal_resonance_generator'
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];
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// Glass Cable
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global.AE2_GLASS_CABLES = [
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'ae2:white_glass_cable',
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'ae2:orange_glass_cable',
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'ae2:magenta_glass_cable',
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'ae2:light_blue_glass_cable',
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'ae2:yellow_glass_cable',
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'ae2:lime_glass_cable',
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'ae2:pink_glass_cable',
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'ae2:gray_glass_cable',
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'ae2:light_gray_glass_cable',
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'ae2:cyan_glass_cable',
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'ae2:purple_glass_cable',
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'ae2:blue_glass_cable',
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'ae2:brown_glass_cable',
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'ae2:green_glass_cable',
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'ae2:red_glass_cable',
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'ae2:black_glass_cable',
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]
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// Covered Cable
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global.AE2_COVERED_CABLES = [
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'ae2:white_covered_cable',
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'ae2:orange_covered_cable',
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'ae2:magenta_covered_cable',
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'ae2:light_blue_covered_cable',
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'ae2:yellow_covered_cable',
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'ae2:lime_covered_cable',
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'ae2:pink_covered_cable',
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'ae2:gray_covered_cable',
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'ae2:light_gray_covered_cable',
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'ae2:cyan_covered_cable',
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'ae2:purple_covered_cable',
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'ae2:blue_covered_cable',
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'ae2:brown_covered_cable',
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'ae2:green_covered_cable',
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'ae2:red_covered_cable',
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'ae2:black_covered_cable',
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]
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// Dense Covered Cable
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global.AE2_COVERED_DENSE_CABLES = [
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'ae2:white_covered_dense_cable',
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'ae2:orange_covered_dense_cable',
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'ae2:magenta_covered_dense_cable',
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'ae2:light_blue_covered_dense_cable',
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'ae2:yellow_covered_dense_cable',
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'ae2:lime_covered_dense_cable',
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'ae2:pink_covered_dense_cable',
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'ae2:gray_covered_dense_cable',
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'ae2:light_gray_covered_dense_cable',
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'ae2:cyan_covered_dense_cable',
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'ae2:purple_covered_dense_cable',
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'ae2:blue_covered_dense_cable',
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'ae2:brown_covered_dense_cable',
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'ae2:green_covered_dense_cable',
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'ae2:red_covered_dense_cable',
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'ae2:black_covered_dense_cable',
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]
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// Smart Cable
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global.AE2_SMART_CABLES = [
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'ae2:white_smart_cable',
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'ae2:orange_smart_cable',
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'ae2:magenta_smart_cable',
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'ae2:light_blue_smart_cable',
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'ae2:yellow_smart_cable',
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'ae2:lime_smart_cable',
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'ae2:pink_smart_cable',
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'ae2:gray_smart_cable',
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'ae2:light_gray_smart_cable',
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'ae2:cyan_smart_cable',
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'ae2:purple_smart_cable',
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'ae2:blue_smart_cable',
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'ae2:brown_smart_cable',
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'ae2:green_smart_cable',
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'ae2:red_smart_cable',
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'ae2:black_smart_cable',
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]
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// Dense Smart Cable
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global.AE2_SMART_DENSE_CABLES = [
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'ae2:white_smart_dense_cable',
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'ae2:orange_smart_dense_cable',
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'ae2:magenta_smart_dense_cable',
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'ae2:light_blue_smart_dense_cable',
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'ae2:yellow_smart_dense_cable',
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'ae2:lime_smart_dense_cable',
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'ae2:pink_smart_dense_cable',
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'ae2:gray_smart_dense_cable',
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'ae2:light_gray_smart_dense_cable',
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'ae2:cyan_smart_dense_cable',
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'ae2:purple_smart_dense_cable',
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'ae2:blue_smart_dense_cable',
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'ae2:brown_smart_dense_cable',
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'ae2:green_smart_dense_cable',
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'ae2:red_smart_dense_cable',
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'ae2:black_smart_dense_cable',
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]
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// Smart Cable
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global.AE2_SMART_CABLES = [
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'ae2:white_smart_cable',
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'ae2:orange_smart_cable',
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'ae2:magenta_smart_cable',
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'ae2:light_blue_smart_cable',
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'ae2:yellow_smart_cable',
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'ae2:lime_smart_cable',
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'ae2:pink_smart_cable',
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'ae2:gray_smart_cable',
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'ae2:light_gray_smart_cable',
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'ae2:cyan_smart_cable',
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'ae2:purple_smart_cable',
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'ae2:blue_smart_cable',
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'ae2:brown_smart_cable',
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'ae2:green_smart_cable',
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'ae2:red_smart_cable',
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'ae2:black_smart_cable',
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]
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// Dense Smart Cable
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global.AE2_SMART_DENSE_CABLES = [
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'ae2:white_smart_dense_cable',
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'ae2:orange_smart_dense_cable',
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'ae2:magenta_smart_dense_cable',
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'ae2:light_blue_smart_dense_cable',
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'ae2:yellow_smart_dense_cable',
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'ae2:lime_smart_dense_cable',
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'ae2:pink_smart_dense_cable',
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'ae2:gray_smart_dense_cable',
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'ae2:light_gray_smart_dense_cable',
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'ae2:cyan_smart_dense_cable',
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'ae2:purple_smart_dense_cable',
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'ae2:blue_smart_dense_cable',
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'ae2:brown_smart_dense_cable',
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'ae2:green_smart_dense_cable',
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'ae2:red_smart_dense_cable',
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'ae2:black_smart_dense_cable',
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]
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// Paint ball
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global.AE2_PAINTBALLS = [
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'ae2:white_paint_ball',
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'ae2:orange_paint_ball',
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'ae2:magenta_paint_ball',
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'ae2:light_blue_paint_ball',
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'ae2:yellow_paint_ball',
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'ae2:lime_paint_ball',
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'ae2:pink_paint_ball',
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'ae2:gray_paint_ball',
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'ae2:light_gray_paint_ball',
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'ae2:cyan_paint_ball',
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'ae2:purple_paint_ball',
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'ae2:blue_paint_ball',
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'ae2:brown_paint_ball',
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'ae2:green_paint_ball',
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'ae2:red_paint_ball',
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'ae2:black_paint_ball',
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]
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// Lumen paint ball
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global.AE2_LUMEN_PAINTBALLS = [
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'ae2:white_lumen_paint_ball',
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'ae2:orange_lumen_paint_ball',
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'ae2:magenta_lumen_paint_ball',
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'ae2:light_blue_lumen_paint_ball',
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'ae2:yellow_lumen_paint_ball',
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'ae2:lime_lumen_paint_ball',
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'ae2:pink_lumen_paint_ball',
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'ae2:gray_lumen_paint_ball',
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'ae2:light_gray_lumen_paint_ball',
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'ae2:cyan_lumen_paint_ball',
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'ae2:purple_lumen_paint_ball',
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'ae2:blue_lumen_paint_ball',
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'ae2:brown_lumen_paint_ball',
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'ae2:green_lumen_paint_ball',
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'ae2:red_lumen_paint_ball',
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'ae2:black_lumen_paint_ball',
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]
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