Commit graph

79 commits

Author SHA1 Message Date
Pyritie
6ffe8c79d7 swap surfer entity IDs, fix dino nest structure so it doesn't spawn over water, some other tweaks 2025-10-14 01:08:43 +01:00
Pyritie
0eea305e8e dino hp adjustments 2025-10-08 22:55:38 +01:00
The Compendium System / The Atlassian Collective
d45e2f164a
Food n' Bags Bug Fixing Compilation (#1967)
* oops I might've hit space and made linux upset mb gang

* > metal bar > look inside > not a metal bar

* sns is a mess huh

* sns is a mess huh (fixed sns and sophisticated backpack stuff)

* hot potato (pun intended)

* made bulbkin pie not allergic to firmalife ovens
2025-10-06 11:48:53 -05:00
Pyritie
6ef371c99a adjustments for moon/mars mob HPs! 2025-10-06 16:07:12 +01:00
Pyritie
97d1f19daf these guys might have a bit too much armor 2025-09-30 23:00:14 +01:00
Pyritie
1a8172e27a added mars dirt path, moved mars dirt/grass blocks to java, fixed snowy variants and made the clay/kaolin blocks have proper connected textures 2025-09-28 18:00:31 +01:00
Pyritie
5845513c43 nerf max hp a bit 2025-09-27 17:19:39 +01:00
Pyritie
18327e8304 add picky water wheels compat 2025-09-27 17:18:20 +01:00
Pyritie
9b2a4ddd5c better create configs 2025-09-27 14:07:25 +01:00
Pyritie
e714563bc2 greate tooltips + SU tweaks 2025-09-25 23:27:29 +01:00
Jason Nash
8b7186bc3b
rebalance sns hiking boots (#1894)
* rebalance sns hiking boots

* fix accidental nerf

* Revert "fix accidental nerf"

This reverts commit 2c970ef1ac04e93e4c5b76dac35d8a4069bcab69.

* commit wrong file...
2025-09-25 17:48:34 +01:00
Pyritie
5549a55ec6 create horsepower compat with new gravel blocks and mars mobs 2025-09-23 19:25:13 +01:00
Pyritie
2372f41394 goodbye, VI lathe, you jank piece of crap 2025-09-23 00:02:49 +01:00
Pyritie
cbfda1e793 made steel toe boots last longer 2025-09-21 16:08:11 +01:00
Pyritie
c199d356d3 removed nether portals 2025-09-20 14:09:35 +01:00
Jason Nash
78bbc92179
add tape measure to toolbelt (#1813) 2025-09-13 16:09:35 +01:00
Xikaro
ec99951e1b update: config 2025-09-12 23:06:58 +05:00
GameStar
af01173039
temperature changing foods (#1753)
* update sack mod

* Update wan_ancient_beasts-server.toml

* stuff

* lang

* images

* Update CHANGELOG.md

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

---------

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
2025-09-06 21:35:42 +01:00
GameStar
ab7d6e5173
some backpack tweaks and updated backpack quests (#1741)
* some flax stuff

* linen stuff

* flax line stuff

* flax again

* rapseed wild crop changes

* flax worldgen

* revert grooming station update

* more flax stuff

* trying to fix stuff

one doesn't work

* recipes and lang

* Update CHANGELOG.md

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* fixes

* recipe changes

* quest changes

* Update sophisticatedbackpacks-server.toml

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Update sns-server.toml

* horseshoes

---------

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
2025-09-02 00:29:46 +01:00
GameStar
d59f73b1ee
Feature/sandworm, sacks, soulbind (#1710)
* stuff

* Create wraptor.json

* Update tags.js

* fix wool

* eggs

* Update constants.js

* more recipe stuff

* doing tooltips the correct way

* oops

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* oops

* eater mixin stuff

* add sandworm+dep to pakku

* new configs I think

* soulbind recipes

* thumper

* Update main_server_script.js

* Update pakku-lock.json

* sack configs

* Update sns-server.toml

* Update sns-server.toml

* sack recipes and stuff

* Create soulbinding-common.toml

* soulbind fix

* Update pakku-lock.json

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Update recipes.js

* Update recipes.js

* Delete EffekseerNativeForJava.dll

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Update .gitignore

---------

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
2025-08-27 00:09:54 +01:00
Ghoulcel
47b288eea2
Increasing Jar Capacity in create_factory_logistics-server.toml (#1707)
Signed-off-by: Ghoulcel <150391748+Ghoulcel@users.noreply.github.com>
2025-08-26 14:27:29 -05:00
Pyritie
bd379e106f buffed these guys some more because goddamn the ae2 guns shred them 2025-08-22 23:19:48 +01:00
Pyritie
d41827abdc oh you can just change this in the config! that's cool. Also changed the infinity wand recipe 2025-08-22 22:56:06 +01:00
Pyritie
d5fe25fccc why is ender chest still enabled 2025-08-21 12:41:31 +01:00
GameStar
03106270e1
Feature/wan creatures and stuff (#1633)
* whitespace changes

* some animal compat

* snifferified recipes

* nest box recipe

* tag stuff

* spawn stuff

* tooltip

* wan config

* foods

* loot tables

* Update pakku-lock.json

* Update wan_ancient_beasts-server.toml

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Update tags.js

Signed-off-by: Pyritie <pyritie@gmail.com>

---------

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>
2025-08-15 22:45:09 +01:00
Pyritie
8787781f27 this doesn't fix dyed toolbelts (#368), but it does fix the other long-standing issue with upgrading them 2025-08-13 21:29:56 +01:00
Xikaro
25237c0be8 ISSUE_TEMPLATE 2025-08-11 18:42:34 +05:00
TomPlop
3c72e94109
Adding Nuclear Line on Mars (#1467)
* Adding the Nuclear Line CPU Wafer

* merge

* Revert "merge"

This reverts commit b29b5e324f587042a7aad01a49cfdf63b33ab7b4.

* revert

* Revert "revert"

This reverts commit 38376879b37a1150bd84dfa524621c2ffe6350db.

* no change weird things happening to me

* add fluid textures

* Modification of nuclear line

* fix conflict for fluids

* first balance change

* fix conflict with recipes.rocks

* Nuclear Line

* Add the bromine line and more fixes

* Fully added back the bromine line

* Add nuclear energy line and more fixes

* fix conflit

* Add back the recipes change to gtceu for nuclear

* revert

* fix conflict

* One last try

* Adjust Reactor rates

* Added change to uranium dust commented out until Mars Update

* Remove long rod from nuclear pellet
2025-07-28 20:02:05 +01:00
Pyritie
e832b58d29 fixed hand crank SU generation 2025-07-20 21:44:36 +01:00
Xikaro
d071414716 config update 2025-07-19 22:15:40 +05:00
Pyritie
bd625ee7d3 increased max distance of rope (and elevator?) pulleys #1347 2025-07-15 23:24:22 +01:00
Pyritie
9b10264c30 create + greate config fixes + tweaks 2025-07-14 18:49:47 +01:00
HiddenOwlllll1
4c2d71ad25
CREATE BUG FIX (#1300)
* CREATE BUG FIX

create bug fix (steam engine and shafts)

Signed-off-by: HiddenOwlllll1 <yibrahi4@cougarnet.uh.edu>

* Updated greate-server.toml

this fixes the stainless steel/tungsten steel in steel code block

Signed-off-by: HiddenOwlllll1 <yibrahi4@cougarnet.uh.edu>

---------

Signed-off-by: HiddenOwlllll1 <yibrahi4@cougarnet.uh.edu>
2025-07-14 10:08:17 +01:00
Pyritie
30f50f2e97
Merging guns branch (#1283)
* Feature/ulv ev guns (#1280)

* update pakku mods

* mod config stuff

* Port over of current guns

* ae2 gun recipes

* nitrocellulose and other stuff

* more recipes

* gun packs

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Update pakku-lock.json

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

---------

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* LICENSE

* changed powderbarrel to use lumber instead of wood boards

* lang

* gunpowder unification

* emi categories

---------

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
Co-authored-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
2025-07-13 12:31:39 +01:00
Pyritie
494a0902bc create 6 configs 2025-07-09 21:03:45 +01:00
Pyritie
ffd7630d2d firmalife update! 2025-07-07 21:26:36 +01:00
Pyritie
0e34f7295f added create factory logistics 2025-07-05 15:01:08 +01:00
Pyritie
6bf2ad74cd
Mechanical press (#1243)
* welcome back, mechanical press

* EMI category order

* langs

* quests

* emi categories

* quests

* greate stress settings for the mech press

* I got distracted so I guess these are on this branch now

* removed welding recipes from the pressurizer

* recipe additions and changes for the mech press!

* let's go gambling!

* added flux to the mech press "welding" recipes
2025-07-05 01:41:03 +01:00
AirRice
2d94c67645
Create 6 work on my end (#1214)
* fixed rabbit houses not spawning, put them in every biome but reduced the weight a bit

* changed moon rocks to be based off noise instead of biomes

* climate stuff

* back on that moon decoration grindset

* Rocket craft

* lunar foliage

* New crafting process for the Tier 1 Rocket (#971)

* Rocket craft

* fix name for asbestos

Signed-off-by: TomPlop <tomdidome@gmail.com>

* fix asbestos name

Signed-off-by: TomPlop <tomdidome@gmail.com>

* remove wires for rocket alloy and fix asbestos

Signed-off-by: TomPlop <tomdidome@gmail.com>

---------

Signed-off-by: TomPlop <tomdidome@gmail.com>

* removed kjs moon plants since they're in tfg-core now

* chorus plants!

* lang update

* moon biome/feature updates, added chorus plants

* this fucking lang that I hate

* added proper loose rock, rock pile, and rock delta features for all the moon rock types, added coral features, retextured warped vines

* added spikes for all ad astra rocks

* finished adding spikes for all rocks

* fixed moon rabbit houses

* HV Quests in eng and fixes for others quests and HV integration (#998)

* moved moonbase structure to the last step of worldgen so it doesn't get stuff placed on top of it

* langs for biomes

* tweaks for moon spikes and warped vines, added asurine biome decoration

* updated langs

* tweak to placement of loose moon stones

* spikes should now only generate underground

* craters...? not a huge fan of these tbh

* never mind, those craters looked bad

* loot tables for new moon blocks

* loot tables for "meteorites" and quartz blocks

* craters but for realsies this time

* Fixes for quests (#1000)

* ad astra configs

* added recipes for the oxygen loader

* started a tfg space recipes file, moved the air collector ones there

* Bedrock miner for the moon (#1021)

* bedrock vein moon

* Bedrock miner implementation

* adding mica vein and fixing vein id with tfg

* fix for id mica vein

* Fix Electrolyzing lang formate for moon update (#1032)

* changed moon worldgen depth from -64 to 0

* pakku

* figured out how to make pakku actually add the old version of ad astra we want

* added giselle-addon back for now

* fixed merge

* existing greenhouse recipes now require to be on earth

* moved these into a different file

* retextured raw iron block / raw iron ore, changed ad astra sky stone to look like more of a meteorite, langs

* removed brittle charcoal

* removed dead firmalife event

* added sand layer blocks

* added sand piles, added new sandy biome that replaces lunar_plains sometimes

* removed moon spikes

* oops fixed the spikes

* added loose rocks back to lunar_sands

* biome lang

* forgor to add lunar sands to the moon biome list

* changed stone layers so they all follow the same noise (easier to understand since that's how tfc does it too, more or less)

* ad astra recipe tweaks

* started recipes for some deco blocks

* updated ore field guide

* moonbase structure legs (I hate jigsaws!)

* tweaks to the asurine geode because it seems to cause chunk errors sometimes

* added rabbits to all neutral/sparse biomes, removed from all dense ones

* remove cheese block

* mobs for moon biomes

* loot tables and tags for moon endermen

* item sizes for ad astra

* yumy popped chorus fruit (needs a cooking recipe)

* biome tweaks again

* biome mob tweaks again

* more work on deco blocks, needs checking

* fixed rabbit spawns

* rabbit spawn tweaks, removed endermites because they're screwing with other mob spawns

* we got our own moon carvers now! that don't put lava underground any more!

* ad astra recipe tweaks and finishing up

* removed duplicate white flag recipe

* solar panel tweaks

* langs

* what if we just added recipes for these?

* added recipes for ae2 deco blocks, stone dust centrifuge recipes for the moon

* ash pile always gives ash

* chorus flower loot table

* desh raw ore block change

* ore vein updates

* oh yeah there's no etrium ore

* langs

* tfc-ambiental tooltips for space suits

* more recipe tweaks

* we love material unification

* fixed ad astra's lamps so they actually emit light lmao

* removed FE cables 💔

* adjusted the brightness of the generated raw ore textures

* langs

* mysterious cube recipe

* cc recipe tweaks

* langs

* asurine dust + centrifuge recipes

* does this fix the weird squares with structures?

* moon noise tweaks

* chorus/lightbloom stuff

* remove ad-astra-giselle-addon, tweak netherite spacesuit recipes

* revert new raw iron texture

* forgor one of the giselle recipes

* removed giselle quest

* langs

* compressed airs!

* whatever this is

* antigravity! and zip gun tags

* lang

* rearranged food recipes into hopefully a good format?

* custom gregtech machines and logic to handle TFC recipes (#1160)

* Change lv chem reactor quest to require any container with rubber instead of a rubber bucket

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>

* Add placeholder assets for food machines (copied from gtceu)

* remove greenhouse definition from kubejs

* change greenhouse recipe

* Rework recipes file

---------

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>

* pakku updates

* update greenhouse quest

* update greenhouse tooltip

* comment out coconut milk

* langs

* tooltip fix

* wrong food lang

* recipe fixes

* started work on rewriting the readme

* Update pakku-lock.json for lunchbox fix (#1164)

* - Update pakku-lock.json for lunchbox fix

* - Update pakku-lock.json

* Update pakku-lock.json

* bump

* Add some more food recipes (#1166)

* Change lv chem reactor quest to require any container with rubber instead of a rubber bucket

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>

* Add placeholder assets for food machines (copied from gtceu)

* remove greenhouse definition from kubejs

* change greenhouse recipe

* Rework recipes file

* Modify food recipes

* Add some more recipes

* add more recipes and tidy up food recipe file

* change incorrect string

---------

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>

* - Food changes

* - Updated texture for aqueous accumulator

* Update README.md

Signed-off-by: Pyritie <pyritie@gmail.com>

* - Updated texture for aqueous accumulator (#1168)

* - Food changes (#1167)

* fixes #1165

* removed gems tag from flint

* fixes #1162

* Migmatite conflict fix (#1153)

* Migmatite conflict fixe

Tbh I can hardly call this a good fix, but tbh with Stonecutter coming back this might even be meaningless

Signed-off-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>

* Update Migmatite

Signed-off-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>

* Update recipes.rocks.js

Signed-off-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>

---------

Signed-off-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>

* fixed some VI/rolling mill recipes that were still generating for removed items

* tweaked zinc color, added new plated block color

* nerfed durability of wooden tongs, slightly tweaked their recipe

* changelog

* quest updates, langs

* Adding glow ink recipe (#1171)

* Adding glow ink recipe

* config test

* changing to chem bath and 'glowing dye'

---------

Co-authored-by: Xikaro <os.valerievich@ya.ru>

* fixed ice capsule recipe not filling it up completely

* material and rose quartz stuff

* Bump softprops/action-gh-release in the dependencies group (#1172)

Bumps the dependencies group with 1 update: [softprops/action-gh-release](https://github.com/softprops/action-gh-release).


Updates `softprops/action-gh-release` from 2.2.2 to 2.3.2
- [Release notes](https://github.com/softprops/action-gh-release/releases)
- [Changelog](https://github.com/softprops/action-gh-release/blob/master/CHANGELOG.md)
- [Commits](https://github.com/softprops/action-gh-release/compare/v2.2.2...v2.3.2)

---
updated-dependencies:
- dependency-name: softprops/action-gh-release
  dependency-version: 2.3.2
  dependency-type: direct:production
  update-type: version-update:semver-minor
  dependency-group: dependencies
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>

* updated dimension marker for the beneath, new ones for other planets

* langs

* mushroom blocks now drop way less mushroom

* Active/food (#1176)

* rearranged food recipes into hopefully a good format?

* custom gregtech machines and logic to handle TFC recipes (#1160)

* Change lv chem reactor quest to require any container with rubber instead of a rubber bucket

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>

* Add placeholder assets for food machines (copied from gtceu)

* remove greenhouse definition from kubejs

* change greenhouse recipe

* Rework recipes file

---------

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>

* update greenhouse quest

* update greenhouse tooltip

* comment out coconut milk

* langs

* tooltip fix

* wrong food lang

* recipe fixes

* Add some more food recipes (#1166)

* Change lv chem reactor quest to require any container with rubber instead of a rubber bucket

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>

* Add placeholder assets for food machines (copied from gtceu)

* remove greenhouse definition from kubejs

* change greenhouse recipe

* Rework recipes file

* Modify food recipes

* Add some more recipes

* add more recipes and tidy up food recipe file

* change incorrect string

---------

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>

* - Food changes

---------

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>
Co-authored-by: Pyritie <pyritie@gmail.com>
Co-authored-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>

* Revert "Active/food (#1176)" (#1177)

This reverts commit 6c3fce648b.

* Revert "merge"

* - Fixed brining and smoking recipes and added drying recipes. (#1181)

* fixed ISPRecipeLogic path

* langs

* fixed magnetic neodymium material set inconsistency

* updated veins

* removed dioside, fayalite, enstatite

* removed old refrigerator, added conversion to new one

* whoops, conversion recipe was the wrong way around

* added some text to the food recipes!

* fixed vat having the wrong fluid for dyes, added other dye fluids

* whoops that removed the magnet icon from magnetic neodymium

* fix duplicate dyes

* firmalife moment

* did I forget to save this last night or something...?

* added a second recipe for leather water flask sides

* people are gonna hate me for this

* lang

* balance tweak?

* oh so that's why

* chicken

* dyes

* Whitelisted molds and pumps for Beneath Hellforge (#1183)

Signed-off-by: Indi <JEngelmannPE@gmail.com>

* fix refrigerator in structure

* species stuff and loot tables

* emi categories

* langs for bedrock ores

* trying to get the moon rabbit houses to not put squares on the ground

* birt stuff

* is this ever going to work?

* mob changes in moon biomes since we have birts and surface limpets now

* reduce the spawning of limpets

* loot table for birt dwelling

* the other egg tag for the birt egg

* I think that's how you do emissive textures?

* aircraft configs

* fix birt dwelling model

* - Merge current Venus progress (#1185)

* one of the mud hut structures had an old gregtech zinc ingot

* hid the netherite space suit recipes, tweaked the normal space suit a little

* cleaned up some of the tfc data files, also added moon meat!

* nerfed lava aqueous accumulator a bit

* fixed a few other steel items being extractable in LV

* changelog

* reorganized stone dusts, nerfed them a bit more

* changelog

* changelog, added blood lily to klayze loot

* changelog

* removed burpflower field guide page

* changelog

* comments

* changed rhyolite to use moon sand instead of white sand

* - Lots of food stuff (#1196)

* - Lots of food stuff

* Updated Changelog

* changed dry ice and calorie paste recipes (#1201)

* - Lots of food stuff

* Updated Changelog

* Changed dry ice and calorie paste recipes

* Update recipes.miscellaneous.js

Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>

---------

Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>

* lunchbox update into Pakku (#1200)

* Refactored KubeJS recipes for GT compatibility
lunchbox update into Pakku

* Refactored KubeJS recipes for GT compatibility
lunchbox update into Pakku
fixed bowl bug
fixed dupe food bug

* whitelisted glue for wood buckets/barrels

* removed better foliage again + visual workbench (doesn't handle recipes with greg tools very well)

* ABS glowstone recipe (#1202)

* Added ABS glowstone recipe

Idk how useful this is but I want it 

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Update recipes.js

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

---------

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* whoops

* no circuit needed here

* added dry ice to calorie paste recipe

* added space suit fabric

* fixed some models needing particles

* fixed recipe conflict with mushroom blocks

* tweaked glowstone, added purpur recipes, changelog

* changed clay bricks to extruder/curving press instead of assembler

* changelog

* Liquid burning (#1204)

* Added ABS glowstone recipe

Idk how useful this is but I want it 

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Update recipes.js

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Update recipes.js

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Added the straw

TomTomTom gave it to me to copy paste it here so the straw is all his work

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Now it's tin alloy fluid pipe as per pyritie's wishes

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Added Tom's anvil recipe for the straw

Also added comments to make it a clear region

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Tier 5 now for straw

Tom edited the message after I saw it .

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Tom's changes to anvil recipe , now tier 3 and plate instead of pipe

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

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Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Updated some recipes (Andesite table cover, chain conveyor, bound cardboard)

* Create logistics quests draft

* Nerfed rose quartz glacier spawn rate a bit by setting explicit temp ranges

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Signed-off-by: TomPlop <tomdidome@gmail.com>
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Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>
Co-authored-by: TomPlop <tomdidome@gmail.com>
Co-authored-by: Redeix <59435925+Redeix@users.noreply.github.com>
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Co-authored-by: Xikaro <os.valerievich@ya.ru>
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Co-authored-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>
2025-06-24 01:32:17 +01:00
Xikaro
ef3fe83260 pakku 2025-05-30 02:56:54 +05:00
Xikaro
195dceacdc Update ftbchunks-world.snbt 2025-05-24 17:43:54 +05:00
Xikaro
f2c47c6981 Update ranks.snbt 2025-05-20 20:08:29 +05:00
Pyritie
2e87b05563 why were portals turned back on 2025-05-19 01:38:47 +01:00
Xikaro
ee1585ee79 config + replace open-parties-and-claims 2025-05-18 22:15:49 +05:00
Xikaro
7ffb799cfb defaultconfigs 2025-05-06 01:10:32 +05:00
Pyritie
85a8456b8f doubled capacity of greate shafts! also adjusted the alternator to match 2025-05-04 11:53:11 +01:00
Pyritie
34d18f5c58 more create SU adjustments 2025-04-29 00:47:41 +01:00
Pyritie
87f67c8be5 lowered recipe speed of bulk washing 2025-04-29 00:15:59 +01:00
Pyritie
b17f61ffa3 rebalanced alternators and steam engines 2025-04-23 21:42:01 +01:00
Pyritie
032773d491 added some configs 2025-04-23 21:41:36 +01:00