* Add materials and multiblock
* try to fix conflict
* Fix conflict
* Fix conflict
* Rework tungsten line (#5)
* fix materials
* Update Ostrum to core
* Fix conflict
* fix conflict
* Fix fucking conflict
* Upload more changes
* Add more things
* Introduce new gas fuel
* Add Anthracite
* Add Syngas early game and more modifications
* More fixes
* Add textures to fluid
* update pakku for core
* Update moldraw.yaml
* kaolinite moment
* adjust flintlock to wrought iron to see how it goes
* tweak flintlock damage
* Update CHANGELOG.md
Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
* I think I did the language merger right
* fix ja_jp
* fixes betterend block in enderman overhaul
---------
Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
* update pakku for core
* Update moldraw.yaml
* kaolinite moment
* adjust flintlock to wrought iron to see how it goes
* tweak flintlock damage
* Update CHANGELOG.md
Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
---------
Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
* om
* maddie told me they should be in ""
* adjusted some things
* more mol updates
* more adjustments
* surely I'm done
* Update pakku-lock.json
* Create moldraw.yaml
---------
Co-authored-by: Pyritie <pyritie@gmail.com>
* initial pass of venus stuff
* more
* typo
* venus mob hp/armor? adjustments
* temp biomes to figure out where everything is, starting work on noises
* almost there
* fix glacio visibility on the menu
* more beachy
* biome renames
* biomes in the constant
* had to turn off cheese caves cuz they kept fucking up the terrain
* added random y rotation to all cobble/gravel/hardened
* ok I think I'm done with noise for now, caves still need work